The Global Game Jam pits developers against their worst enemy: time. Reporter and aspiring composer Matthijs Dierckx joined the ranks of those brave enough to develop a game in just 48 hours.
Clowns to the left of me, jokers to the right, here I am.
9:15 PM The clowns are members of another team at this year’s Global Game Jam, here in Breda, the Netherlands. Like most participants, they’re students, and a particular loud breed of students. With their feet firmly on the desks and the speakers at ‘11’, it’s hard to imagine this group working at any other studio than the one they might start for themselves – talented as they may be.